Wikitude Unity Expert Edition
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This component is responsible for rendering the 3D scene in coordination with the camera frame renderer. If custom cameras are set up, this component should be added to them and the fields should mimic the values of the AR Camera's SceneRenderer component. More...
Inherits MonoBehaviour.
Properties | |
bool | InvertCulling [get, set] |
Defines if the camera rendering's culling should be inverted. More... | |
bool | FlipHorizontal [get, set] |
Defines if the camera rendering's should be flipped horizontally. More... | |
This component is responsible for rendering the 3D scene in coordination with the camera frame renderer. If custom cameras are set up, this component should be added to them and the fields should mimic the values of the AR Camera's SceneRenderer component.
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getset |
Defines if the camera rendering's should be flipped horizontally.
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getset |
Defines if the camera rendering's culling should be inverted.