The LivePreview components allows the Wikitude SDK to connect to various sources of image data inside the Unity Editor and enables all tracking features to be tested in Play Mode.
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Inherits MonoBehaviour.
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LivePreviewMode | LivePreviewMode [get, set] |
| Gets or sets which Live Preview mode should be used. More...
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Texture2D | StaticImage [get, set] |
| Gets or sets which Image should be used in the Live Preview mode. The selected image should have the Read / Write settings enabled. More...
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String | WebCamName [get, set] |
| Gets or sets which WebCam should be used in the Live Preview mode. More...
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bool | WebCamIsMirrored [get, set] |
| Gets or sets if the WebCam should be mirrored. More...
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CaptureDevicePosition | RemoteCameraPosition [get, set] |
| Gets or sets which camera position to use in the Live Preview mode when using the Unity Remote app. More...
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float | CameraToHorizonAngle [get, set] |
| Gets or sets the angle between the forward vector of the camera and the horizontal plane. A value of 0 indicates that the camera is pointed directly forward, while a value of 90 means that the camera is pointed directly down to the ground. When using static images or webcams, there is no sensor data to indicate how the ground plane is oriented in the image, but this is crucial for Instant Tracking to work correctly. More...
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VideoClip | VideoClip [get, set] |
| Gets or sets which video should be used in the Live Preview mode. More...
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bool | VideoLoop [get, set] |
| Gets or sets if the video should be looped for the corresponding Live Preview mode. More...
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float | VideoSpeed [get, set] |
| Gets or sets the speed of the video for the corresponding Live Preview mode. More...
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bool | ForceResendData [get, set] |
| When set to true, it will force resending the same image data, even if it didn't change. The value will revert to false when after the data was resent. More...
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The LivePreview components allows the Wikitude SDK to connect to various sources of image data inside the Unity Editor and enables all tracking features to be tested in Play Mode.
float Wikitude.LivePreview.CameraToHorizonAngle |
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getset |
Gets or sets the angle between the forward vector of the camera and the horizontal plane. A value of 0 indicates that the camera is pointed directly forward, while a value of 90 means that the camera is pointed directly down to the ground. When using static images or webcams, there is no sensor data to indicate how the ground plane is oriented in the image, but this is crucial for Instant Tracking to work correctly.
bool Wikitude.LivePreview.ForceResendData |
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getset |
When set to true, it will force resending the same image data, even if it didn't change. The value will revert to false when after the data was resent.
Gets or sets which Live Preview mode should be used.
Gets or sets which camera position to use in the Live Preview mode when using the Unity Remote app.
Texture2D Wikitude.LivePreview.StaticImage |
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getset |
Gets or sets which Image should be used in the Live Preview mode. The selected image should have the Read / Write settings enabled.
VideoClip Wikitude.LivePreview.VideoClip |
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getset |
Gets or sets which video should be used in the Live Preview mode.
bool Wikitude.LivePreview.VideoLoop |
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getset |
Gets or sets if the video should be looped for the corresponding Live Preview mode.
float Wikitude.LivePreview.VideoSpeed |
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Gets or sets the speed of the video for the corresponding Live Preview mode.
bool Wikitude.LivePreview.WebCamIsMirrored |
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getset |
Gets or sets if the WebCam should be mirrored.
String Wikitude.LivePreview.WebCamName |
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getset |
Gets or sets which WebCam should be used in the Live Preview mode.