Getting started

Introduction to the Wikitude SDK

Welcome to the Wikitude SDK. This document is designed to help you from your very first steps with the Wikitude SDK all the way through to advanced concepts and examples for developing your augmented reality project.

Please note that the Wikitude Unity HoloLens Plugin currently supports
  • Unity  2018.4 LTS or higher
  • Rendering engines
    • Direct3D 11

The documentation is arranged in a way to guide you through the various steps in your development process. We recommend following each of the steps outlined below and reading the documentation in the order displayed.


Setup your project with the Unity HoloLens Plugin

In this section we describe the necessary steps to setup a project in a detailed guide.


View the sample application

Viewing the sample requires the corresponding reference image. It is available directly in the description of the sample. You can either view it on your monitor or print it.

The Wikitude Native SDK - Augmented Reality for your own app

The Wikitude Native SDK is a software library and framework for mobile apps used to create augmented reality experiences. The Native SDK supports use cases which require image recognition and tracking technology (vision based augmented reality).

To use the Wikitude Native SDK within a Unity HoloLens project, simply import the Wikitude.unitypackage into a existing Unity HoloLens project and import all assets that are part of the .unitypackage. After the import is done, use the WikitudeCamera prefab in combination with one of the Tracker prefabs.

The Wikitude Developer Portal

The Wikitude Developer Section should be your first stop when you have specific development related questions. The portal hosts a very active Developer Community Forum where Wikitude staff members are constantly assisting other developers with helpful tips and advice. You can find How-To's and a constantly evolving FAQ section there as well.

Feedback and Contact

We are always interested in your feedback and suggestions how we can improve this documentation. Please use the contact form on our website or visit us on Linkedin, Facebook or Twitter.