Wikitude SDK ODG Release Notes
Wikitude SDK JavaScript API 6.0.1
Release Date: 15.02.2017
Fixed
- Fixed an issue where
AR.hardware.sensors.enabled
had no effect - Fixed an issue where
AR.GeoObject
s could not be created without options - Fixed an issue where the
AR.GeoObject
isVisible()
function would not return a proper value when used in combination withAR.RelativeLocation
s - Fixed a memory issue when instant tracking is used in combination with HD frame rendering (not recommended)
- Fixed a watermark rendering issue that occured after the application was paused/resumed
- Fixed an issue where calling the
AR.TargetCollectionResource
cancel
function had no effect
Wikitude SDK JavaScript API 6.0.0
Release Date: 25.01.2017
New
- The new instant tracking feature allows users to place augmentations without any markers in any surrounding. Instant tracking uses Wikitudes own SLAM-based 3D engine.
- Added advanced camera settings like HD and 60 fps camera rendering and a manual focus control (Camera 2 API)
- Unified computer vision related class names
- Multi-touch gestures allow the interaction with augmentations. Available touch gestures include dragging, scaling, rotation and panning.
- Added 3D positioning for 2D augmentations
- Added an option to enable/disable billboard behavior for
AR.Drawables
Improved
- Updated target collection format (.wtc) which improves the robustness and performance of 2D image recognition.
- Extended tracking improved significant using the new SLAM technology
- Behaviour of removing plugins at runtime - lifecycle callbacks are now called properly
- Plugins now receive a call to
surfaceChanged
in case the device was rotated while the application was not active. - Calling the
start
function ofAR.ModelAnimation
in case the referenced 3D model is not loaded yet actually starts the animation as soon as the 3D model is loaded - Add toast output if media player activity is not declared in manifest
- Add javadoc.jar to the Android SDK to integrate into Android Studio
Fixed
- Fixed an issue where the SDK could crash in case a lot of
AR.Trackable2DObject
are generated in a loop and immediately destroyed - Fixed an issue where the
AR.Model
onLoaded callback would be called although the 3D model is actually rendered for the first time in the next frame - Fixed an issue where the SDK was not working using multiple AR views
Wikitude SDK 5.3.1
Release Date: 24.11.2016
Fixed
SDK
- Fixes an issue where
AR.CloudTracker
would not work when using input plugins - Fixes an issue where the camera could not be resumed after it was stopped through
AR.hardware.camera.enabled = false
- Fixes a crash if
AR.BaseTracker
are destroyed withAR.Trackable2DObject
's still attached to it - Fixes an issue where the
AR.Trackable2DObject
onEnterFieldOfVision
trigger would not be fired if the trackable was created after it'sAR.BaseTracker
already recognized a target - Fixes an issue where proguard for an app was not able to exclude wikitude sdk classes
- Fixes an issue where a video opened via AR.context.openInBrowser(url) was not destroyed after leaving the activity
Wikitude SDK 5.3.0
Release Date: 13.09.2016
New
SDK
- Android 7.0 Nougat support
- New InputFrameRenderSettings options for Plugins API
- A new include for the
architect.js
to prevent mixed content errors in https environments
Fixed
SDK
- Fixes an issue where
AR.CloudTracker
would not be able to send proper server requests - Fixes an issue when enabling and disabling the camera via
AR.hardware.camera.enabled
- Fixes an issue when resolving relative paths inside the JS library
- Fixes an issue where the SDK could crash if a different Architect World is loaded and the previous one used cloud tracking
- Fixes a rare crash in the 3D Tracking engine
Improvements
- Improved memory handling of 3D models
- Improved support for different Camera2 API implementations for Input Plugins
- Improved and aligned behaviour of cache handling
isDeviceSupported
now returns a more detailed list which requirements are not met
Wikitude SDK 5.2.0
Release Date: 21.07.2016
(see list of known issues)
New
SDK
- Initial support for ODG R-7 devices
- Custom Calibration for Smart Glasses
- 1:1 Calibration
- InputPlugins allow developer to use the Wikitude SDK with an external camera feed
- New JS API to specify a
custom cloud recognition server url
throughAR.context
- Support for
AR.openInBrowser(url, forceNative=false)
- Support multiple regional co-located cloud recognition services
- 3D model import: account for pivot node transformations
- Extended Tracking
- Plugins API
- Full Android Studio setup and support
- Access to the device front cam through a JavaScript API and the native SDK
- Hardware access API for advanced camera features (zoom, focus)
- Native support for 64-bit ARM devices
- Information about distance to the image target
- Click on 3D model now returns mesh part
- Updated sample app
CloudTracker
for cloud recognition support- API changes
- moved all initialization parameters to new class
StartupConfiguration
- renamed
ARMode
toFeatures
- uniform naming convention of API methods on all platforms
- moved all initialization parameters to new class
3D Encoder
- Option to select the type of back-face culling that should be applied when rendering the 3D model
- different modes for grouping animations
- mesh deformer animations take into account geometric transforms mesh transformations
- support for shared joint nodes
- new wt3 file format; wt3 created with Encoder 1.3 cannot be used with SDK < 5.1.3
Fixed
SDK
- Updates OpenSSL to version 1.01r
- Memory leak when using continuous cloud recognition
- 3D models with 'Grouping on Takes' did not consider different animation offsets
onError
trigger not called if local assets could not be loadedAR.ModelAnimation
onFinish
trigger not called- Texture settings for 3D model rendering
- Mesh deformer animations take into account geometric transforms mesh transformations
CloudTracker
might not load on low end devices- Camera and sensors could not be started or stopped from the JavaScript API
- Tracker not created when loading multiple architect worlds consecutively
- Crash on low end devices regarding threading
- Continuous cloud recognition could not be stopped
- Missing textures on certain 3D models
- 3D model import:
- Animation grouping
- Account for animation stack (numbering of animations if more than one animation tracks are on the FBX animation stack)
- Accept the first texture of a multi-textured 3d model
- Accept 3d models with more than one mesh skins per node
- 3D model import:
- Potential problem with 3D special effects causing crashes
- Potential problem when calling
trackable.drawables.addCamDrawable()
while snapping is active - Wrong log messages for connection not found
- Potential problem when clicking parts of a 3D model
- Potential problem when 3D models are re-loaded fast
- Potential memory increase with certain 3D models
- Problem when at the same time addCamDrawable is called in the
onExitFieldOfVision
event - Potential problem with texture rendering when clicking a button
- Missing QT 5 .dll's for Windows 3D Encoder
- AR.Model
onError
handler now has more details about what failed - Loading of
ClientTracker
works as expected when noonLoaded
trigger is set - Documentation clarifications and fixes
- Updated Terms of Service
- Potential problem when deleting large
.wtc
files onSnappedToScreen
function is not called when using theenabledOnExitFieldOfVision
property- 3D Model with animation not clickable
- Compatibility with Android 5.0
- Race condition on ArchitectView startup (leading to crash) when Javascript command are issued before the main HTML is loaded.
- Better handling of AR worlds containing more VideoDrawables.
3D Encoder
- Fixes animations with negative start offsets
- Fixes animations containing several takes
- Fixes “texture not found” bug on Windows
- Adds a new warning in case of invalid polygon indices of materials
- Update to FBX SDK 2017, FBX version 7.5
- Windows 3D Encoder always rendered empty scenes
- Memory leak on screenshot creation
Improved
- Wikitude Sample App now implements Android Runtime Permissions (applies to Android 6.0 - API level 23)
- Newest version of 3D rendering engine
- Performance of Image Recognition initial recognition phase
- Tracking Performance optimized and streamlined
Known issues
- Design of cloud recognition sample (on-click) is misleading as button is in center and hard to reach
- Transparent video sample is distorted because of an issue of ODG's Reticle OS