Using Unity to boost your AR apps
There’s a reason mobile developers love to integrate Unity in their apps: it’s portable, agile and in some cases, it’s free.
While known mostly as a gaming engine, Unity is also frequently employed by anyone looking to model a virtual and now augmented three-dimensional space. The finer visual details, like texture or reflection mapping on 3D virtual objects, make Unity-based apps some of the most immersive experiences available.
For the millions of developers using Unity, Wikitude’s Unity plugin is exciting – because it allows them to combine detailed, textured virtual worlds with real ones. The plugin integrates Wikitude’s computer vision engine into anything you build with Unity, which allows you to augment interactive 3D content in real time on your mobile device.
Unity is all about supporting the growing Virtual and Augmented Reality markets! The company has invested in a number of specific features out of the box, such as head tracking and an appropriate field of view, to ease the development of VR/AR apps.
“With the increasing demand for augmented reality technology among our Unity app developer community, we are excited to see Wikitude offering a free plugin to connect our technology platforms.”
JC Cimetiere, Sr. Director Product Marketing of Unity.
If you want to see the Wikitude SDK + Unity plugin in action, you’ve got the perfect chance to do so at the Vision VR/AR Summit in Los Angeles next week, 10-11 February. Wikitude CMO Andy Gstoll will be on hand to check out the keynote presentation from Alex McDowell, designer, storyteller, and creative director behind Unity’s new 5D Global Studio.
So what can you build with Wikitude and Unity? Find out by downloading the Wikitude SDK and free Unity plugin – both free as trial. The possibilities are endless and we can’t wait to see your apps!